Voice
Communication in Business Volume 2
Essays on telecommunications,
1981-2002
There
have always been people who want to see the person they're talking
to, and inventors who want to win their business. I even have a
book, Tom Swift and his Photo Telephone, copyright 1914, in
my library to prove it. But making any form of picture telephone
happen is harder than it looks. I wrote this for the September,
1990, Business Communications Review.
Can Your PBX Switch TV?
(Business Communications Review, 1990)
"ICA was all video,"
Fred said. "Two-way picture connections! Can PBXs handle it?"
Fortunately for me, we
were making a conventional audio telephone call. Thus I couldn't see
Fred, tie loosened, hair awry, steam coming out of his ears as he
contemplated the latest advances in technology, presented to him in
glowing terms by wildly hopeful salesmen. Secretly, I was glad that
picture phone had not yet arrived; it was really too early in the
morning to have to face such enthusiasm. I am getting old.
"The answer," I said
calmly, "is Yes and No. And perhaps Maybe."
"What do you mean?" Fred
asked, as I thought he might.
"I have watched the
triumphal announcement of various versions of picture phone for
forty years, and it ain't here yet. But if we are going to be
permitted to dial up bit streams at 64 Kb/s, or some multiple
thereof, with bit and byte integrity from end to end, those bit
streams don't actually care what they represent. Bits can represent
voice amplitudes encoded via PCM, ASCII characters, computer
graphics, or whatever. The problem, of course, is getting whatever
signal you have to fit the bits available."
"But that's what they're
doing," Fred said. "Cards in computers, that take the signal from
the telephone line and put it on the PC screen."
"You have to go the
other way, too," I said. "You have to have a camera to make an
image, and something that converts the image into appropriate
electrical signals. Ever since Macintosh came out, people have been
making little cameras and scanners that capture scenes or graphics,
but they sure aren't on a card. At least not on my credit card.
"And there's another
problem. Catching a single picture isn't so hard; fax and copiers do
it all the time. But catching, sending, receiving and displaying a
continuous series of pictures to fool the eye into thinking it is
seeing a moving image is something else again. TV takes about 1500
times the bandwidth of a telephone call. Are you willing to pay for
1500 times as much bandwidth just to see my lips move in real time?
Believe me, it ain't worth it."
"But don't you think the
generation brought up on TV will want see the people they're talking
to?"
"Sure," I answered. "TV
is the most vivid, important thing in most people's lives, and it's
free. As long as it conditions its customers to expect all
communications to be free, they'll want picture phone. But the guy
who pays the bill may feel differently."
"Ok," Fred shot back.
"How will the PBX be affected? Or how will all that affect the PBX?
How will the customer's investment be protected when the TV
generation demands pictures?"
"I'll write you an
article," I said.
The Saga Of Picturephone
After Fred hung up, my
mind drifted back 20 years to my last encounter with AT&T's
Picturephone. I was still in the RCA corporate telecom group at that
time, and AT&T had sent a questionnaire to Sarnoff (I forget whether
it was father or son) asking how many Picturephones RCA planned to
have by 1975. As with all such studies, it filtered down the line,
and ultimately landed on the desk of "Administrator,
Telecommunications Planning." Me. My boss was excited as he gave it
to me. "Don't you think the generation brought up on TV will want to
see the people they're talking to?" he asked.
"Let's talk budget," I
responded.
To deal with the
questionnaire, I did the only thing I could under the circumstances.
I got out the corporate organization chart and counted the number of
people above a certain level. I reasoned that, because there was
very little that can be done with Picturephone that can't be done
without it, Picturephone would be a perc in the first pass. And who
gets percs? Three guesses. From such responses to absurd
questionnaires is industrial policy built.
Actually, AT&T's
Picturephone planning, circa 1970, was rather interesting.
Visualized primarily as a business product, it was a natural for the
then new 1ESS central office switch and the various 8XX PBXs which
used reed switches to provide a hard-wire metallic path from input
to output. These matrix paths could easily handle a broad bandwidth,
essentially independent of signal format. Further, with copper pairs
rather than carrier systems for trunks, similar bandwidth was
available between closely spaced switches in metropolitan areas; the
classic example was Manhattan, with perhaps 300 central offices and
the densest population of executives in the world. Picturephone
signals were four wire, and would work easily on two regular
customer loops up to a mile long (longer with equalizers). A third
pair was used for speech.
The Picturephone signal
needed about 1 Mhz of bandwidth; although it transmitted 30 frames
of two interlaced fields each, like standard television, it had only
about half as many scanning lines and these were appreciably shorter
("portrait" rather than "landscape" aspect ratio). The master plan
was to use analog transmission for local connections, taking
advantage of the unused bandwidth in copper pairs and space division
switching. For long distance, the intention was to use PCM to
digitize the 1 Mhz analog signal into a T2 digital signal of about
6.3 Mb/s. This second level of T-carrier multiplexing was the
equivalent of 96 voice channels; thus seeing lips move in real time
via long distance would be relatively expensive, but hardly as bad
as the 1500:1 bandwidth ratio suggested by broadcast TV.
One of the things that
may have done Picturephone in was T-Carrier. At the same time that
AT&T was planning for Picturephone to be a main source of business,
T-carrier was increasing the capacity of voice circuits under the
streets of New York and other major cities without having to dig
them up. This effectively blocked the possibility of short-haul
copper trunks.
Further, the
Picturephone people at Bell Labs, after getting started with the 6.3
Mb/s long distance channel, found PCM a convenient way to digitize
their signal so that they could provide processing to reduce
bandwidth. Between 1971 and 1973, the Bell System Technical Journal
was full of incredible articles in unreadable mathematics explaining
how to compress a single picture by eliminating the repetition of
the same signal for areas of similar appearance, and how to compress
a moving picture by (1) only sending changes and (2) by taking
advantage of an existing segment of the picture being translated
more or less unchanged from one location to another.
These approaches, still
being pursued today, allowed the Picturephone picture to be fitted
into a T1 channel of 1.544 Mb/s, reducing it to the equivalent of 24
voice channels rather than 96.* This was still more expensive than a
single analog voice channel on copper for local calls, and wasn't
really much help with long distance, either, because, at that time,
analog voice channels on microwave dominated the field. Fiber
optics, a decade later, solved this, but by then Picturephone was
all but forgotten.
[Footnote: * Standard NTSC television
has room for compression, but HDTV, if it ever gets here, will
already be so compressed that any further reduction for telephone
use will be difficult.]
Some of the initial
deficiencies of Picturephone were quickly remedied: additional
lenses for close-ups and slide viewing were developed, a little
mirror was arranged to pop down to let the camera view a picture on
the desk in front of it, and the ability to display data was added.
However, a keyboard was never included; thus data on a main-frame
computer had to be located via numeric menu selections, and
Picturephone could not really be used as a computer terminal. In my
opinion, the absence of a keyboard was Picturephone's most serious
defect.
The major factor in the
demise of Picturephone, however, was a much bigger story in
telecommunications: interconnect. Most of us, between 1970 and 1980,
were far more interested in buying our own PBXs and seeking viable
"other" long distance carriers to save money on voice calls than we
were in renting AT&T's high priced Picturephone equipment to make
each call cost a lot more. Tom Carter strikes again!
Some Observations On
Picturephone
Picturephone is not like
TV broadcasting. With TV, you have a very small group of
transmitters and (if you expect to make any money) a very large
group of receivers. Thus you do everything possible to lower the
cost of the receiver, even if it means putting complexity and higher
cost into the relatively few transmitters (including the cameras
that feed them). With Picturephone, where the ratio of transmitters
to receivers is 1:1, you have to rethink the whole thing. In 1970,
TV cameras were pretty expensive.
There are other
possibilities. For instance, there is no particular reason why the
TV raster has to be painted on the tube face with horizontal lines.
You lose about 17% of the time it takes to paint one line by having
to snap the electron beam back to the other side of the tube to make
the next one, and you lose about 6% of the time it takes to send
each complete picture by moving the beam up to the top to start the
next field. One ingenious approach suggested for Picturephone was to
use a round picture with a spiral scan circling out from the center.
This had the great advantage of no horizontal retrace, and the beam
only had to move half the width of the picture to get back to the
center to start the next spiral. I thought this was clever,
particularly if you wanted to minimize bandwidth for telephone
transmission, but it was never used.
A background item for
economic studies of Picturephone was the incredible penetration of
conventional TV into American homes by 1970. Costs being what they
were, one possibility was to use the TV set already available for
the Picturephone display, with a "magic box" to interface the phone
line, contain the camera and coding equipment, etc. AT&T moved in
this direction, modifying its Picturephone display to match that of
standard TV in 1975.
Today, something quite
similar is present: the penetration of the personal computer into
the business market. The PC allows today's generation of picture
phone designers to ride in on the capabilities of a much more
powerful hardware base. Further, the impending ISDN, with its
promise of digital channels as needed on a dial-up basis, simplifies
both local and long-distance connections. In the 1970s, everybody
missed a great chance to take full advantage of TV sets already in
place for something more than entertainment. Can we do the same
thing today with PCs, or is the situation different?

TV Possibilities in the
1970s
In a world where Video
Display Terminals (VDTs) were new, very expensive, and struggling to
replace teletypewriters renting for north of $100 a month, the
ubiquitous TV set could have been the basis for an incredible
revolution. For instance, an interface to the phone line, a little
memory, a keyboard, and a means for modulating a signal up to a TV
channel would have turned the TV into a dumb terminal for accessing
main-frame computers, just when time sharing was getting the same
kind of press that ISDN is today. Obviously, such a terminal could
be used for computing, but it would have been far more valuable for
accessing data bases. Economically, such an approach could have
opened up the office market for TV sets and the home market for
add-on sales of the keyboard unit. I saw a prototype, designed to
retail for about $100, but it never made it to market. Had it done
so, it could also have been used for peer-to-peer text
communication, a particular need of the hard of hearing, but also
something that the rest of us could have enjoyed as well.
A related information
approach, using one-way TV broadcasting rather than two-way dial-up
telephone connections, is worth mentioning at this point. In 1973,
the then Bureau of Standards announced a way of putting a time
signal on one of the unused picture lines in the interval between TV
fields. A little box could then decode this signal and make the
exact time appear on the TV screen at the push of a button. Clearly,
this precise time signal had greater value prior to the random use
of satellites for TV distribution (with their 0.6 second delay) than
it does today, but extension of TvTIME led to "closed caption" text
presentations for the hard of hearing.
Unfortunately, the
highly competitive market for TV sets makes mandatory the need to
hold prices down. As a direct result, the availability of closed
captioning has been greatly limited. There is a move afoot to pass
regulations requiring closed captioning to be built into all new TV
sets at some time in the future; this regulatory approach has worked
in the past with UHF tuners, FM on radios costing more than a
minimum amount, etc., and just might work here. But there are other
unused lines available during retrace which can present news, stock
prices, etc. Originally called "teletext," this kind of information
would be useful to everybody. Imagine the convenience of knowing the
baseball score whether the play by play crew wanted to tell you or
not! If closed caption regulation is passed, let's hope it includes
the possibility of teletext as well.
When the one-way
teletext systems of the mid-70s added a "frame-grabber," they
simulated the interactive operation of a two-way terminal connected
via telephone to a data base. The general idea here is to keep
cycling a vast quantity of information past the TV or CATV customer
all the time, allowing his magic box, into which the identify of the
desired frame has been inserted, to grab that frame as it goes by
and display it until a different frame is requested. In cable TV
systems, where a whole 6 Mhz channel could be devoted to such
information instead of just a few retrace lines in each frame, a
really impressive information utility might have been possible
fifteen years ago, and might still be possible today. Fig. 1 is a
block diagram of a home information system that could be quite
useful, even without the Picturephone unit.
In 1975, a magic box
connected to the telephone and the TV and provided with a full
QWERTY keyboard could have easily started an information revolution,
increasing the capabilities of both TV broadcasting and telephone
access to computers and data bases. But somehow, the whole
opportunity faded away without ever quite achieving anything. Using
enormous subsidies, some foreign governments (notably France with
its ANTIOPE electronic telephone directory) have scratched the
surface, but so far, nobody has made much money out of some nifty
technology.
PC Possibilities in the
1990s.
Today, the PC is in a
position analogous to the TV set in 1970. It has penetrated the
market to a significant extent, and can act as a "platform" on which
to erect a variety of structures. However, with a modem it can
already perform all of the Viewdata terminal functions that might
have made the Picturephone more useful, even though it does so at
about 10 time the cost of a simple magic box and keyboard attached
to a TV; its principal justification is its ability to run complex
software such as word processing and spread sheets, unknown until
the very end of the 1970s. Considering how many people choose NOT to
employ terminal functions (Citicorp is planning to provide its own
specialized telephone set with terminal features built in for
electronic banking, stock quotes, etc.), one cannot help but wonder
if the PC has any chance at all of becoming a picture phone
terminal, no matter how clever various designers may be in providing
add-on capability.
The main reason that
some version of video by phone may catch on is not so much the
possibility of using the computer as a display as the imminence of
digital transmission channels at phone-call prices. With or without
ISDN, several channels at 56 or 64 Kb/s can carry a reasonable
full-motion picture; whether the processing power to prepare the
picture for transmission and to unscramble it at the far end for
presentation is part of the PC or not is up for grabs. Designers
are, indeed, making boards to fit into option slots; their cost,
however, seems to be about the same as some of the computers
themselves. How many will be willing to double the cost of their
computers for the possibility of a one-on-one picture phone function
when fax and other approaches are so readily available and more
general in application?
Indeed, further
developments in graphic scanners for use with desktop publishing
might allow the largely unused computing power of the 32 bit PCs
with multi-megabyte memories now coming on the market to do picture
phone by simply running the sophisticated software already
developed. Something ought to exercise these monsters; I am told
that MS DOS 4.0 is still a 16 bit system, and half the processing
power of the new chips is spinning its wheels playing with unused
zeros. If the boards accessing the digital transmission facilities
can be greatly simplified and reduced in cost by allowing the PC
itself to do most of the processing, one-on-one picture phone might
have a chance.
The alternative to
one-on-one picture phone is teleconferencing, tying together two or
more conference rooms and allowing groups of scattered people to use
the technology to improve their interactive potential. Here is where
the main action seems to be taking place at present: complete units
including cameras, processing equipment, displays, etc., are being
prepared to provide just this function. Portable, these units can be
rolled from one class room, conference room or board room to
another, as needed. When they plug into 56 or 64 Kb/s channels and
dial up similar meeting rooms at the far end, as with a number of
private networks today, they may be cost justified and quite useful.
Conferences with distant
people seem to have a sort of hierarchy of technology needs: the
simplest require just a voice connection. Next, slow scan TV is
quite adequate to show slides, flip-charts, and still pictures. Full
motion video comes next. At the top of the pile, one has to travel
to the remote location in person. Although it is totally
unreasonable, we may never be able to get people to use a
teleconference rather than fly across the country, and the small
progress we have made in getting them to use slow-scan TV will be
wiped out with the coming of full-motion TV, in spite of costs.
Audio connections will
continue to be used one-on-one, but there is such a difference
between these calls and calls involving a number of people at each
end that it seems unlikely that even full-motion video will be
tempting by comparison. Picturephone was an unsuccessful gimmick in
1970, and its utility hasn't improved in the interim. Further, many
competing technologies, unknown in 1970, are now readily available,
offer more and cost less. Thus it would seem that some major change
in the way people communicate will have to take place before the PC
will be accepted as an adjunct to bring picture phone to the
one-on-one telephone conversation.
Some Thoughts On Costs
Even with analog
technology, a slow-scan TV picture can be sent in about 6 seconds.
This will drop to less than one second when 56 or 64 Kb/s channels
are available. Clearly, if we don't have to present the illusion of
motion to distant eyeballs, the slow-scan picture can share the
voice channel between conference rooms, changing pictures whenever a
speaker pauses to draw a breath. This "alternate voice-data"
approach, eliminating the cost of picture transmission, has to be a
major plus. Further, a slow-scan unit for conference room use,
complete with camera and display, costs about half the present price
of a full motion codec alone ($10K vs. $20K).
On top of this, most
full motion video today needs two or more channels at 56 or 64 Kb/s
to work. To keep costs down, audio is built into the video channel,
typically using ADPCM at 16 or 32 Kb/s. Clearly, one needs at least
two DS0 channels at a minimum if any bits are to be left for the
video, a signal which is vastly more complex than voice to begin
with. No matter how you slice it, full motion video is going to be
twice as expensive as slow-scan; in a world where customers will
switch long distance carriers for a saving of 1.5% per minute, how
much will they be wiling to pay to see lips move in real time, or
even to see pictures at all?
Via The PBX.
So how will our new
digital PBXs (and CO Centrex switches) deal with all this? It is
quite evident that anything that will fit into a single 64 Kb/s
channel can be handled quite easily on most PBXs today, and if these
64 Kb/s channels are compatible with ISDN's PRI, local and long
distance connections can be set up for pictures as easily as for
voice. However, as we learned in Jon Zingman's article in the June
1990 Business Communications Review, new teleconferencing standards
are being developed to take advantage of channels broader than a
single DS0 channel. And this is where the plot thickens. Any
communication switch, PBX or CO, will have to have the capability of
establishing connections that include the equivalent of several
DS0s; further, we can count on a variety of other functions besides
video teleconferencing to use these channels, once they become
available.
The first step is the
use of 2 DS0 channels, as discussed above. This is easy enough as
two separate channels, but one might hope that a Basic Rate
Interface could be arranged to combine its two B channels into a
"broadband" connection in the not too distant future. Most
proprietary PBX telephones use the equivalent of two B channels and
a signaling channel; however, one B channel is reserved for voice
and the other for data, making this approach difficult. It would be
a convenience if the line card for digital phones, often using a
single pair to each work-space, could be used for either a 2DS0
video channel or a voice-data phone, depending on what was plugged
in.
The next step is the H0
channel, the equivalent of 6 DS0 channels, or 384 Kb/s, followed by
nH0 to provide broader bandwidths. Note that 6 is a factor of both
24 and 30, and the next named channels are H10 and H11, at 1.536
(4H0) and 1.920 Mb/s (5H0). These are the equivalent of a US and
European T-span, respectively, excluding sync bits in the former and
the two additional channels in the latter used for sync and
signaling. Switches should, in principle, be able to gather together
and interconnect such broadband channels.
I talked to AT&T,
Northern Telecom and Rolm, and found none of these companies is as
yet prepared to talk about H0 or nH0 interfaces. However, they all
pointed out that there is no problem making two or three B channel
connections in parallel, and one H0 channel can easily be
constructed from six parallel connections from three proprietary or
BRI interfaces of 2 B channels each. The PBX people seem to be
looking for some indication that there is a multi-channel market for
them to serve. Manufacturers of teleconferencing equipment, however,
while willing to use PBX switched connections, can also use T1
multiplexers and similar gear to carry their signals. One might hope
that PBX designers will act more quickly and effectively than they
did with non-modem data and not turn video teleconferencing over to
others as they gave data away to the LANs.
Internal to digital
PBXs, there are two principle architectures dominating the field
today. The first, exemplified by Northern Telecom, Siemens, Harris,
Mitel, etc., switches individual DS0 channels in a central switch.
Each DS0 channel represents one time slot out of 32 multiplexed onto
a serial path to and from the central switch. At the central switch,
the talking party's signal is first changed to the listening party's
time slot, and then a space connection is established between the
incoming serial path from the talker to the outgoing serial path to
the listener in that time slot. Evidently, the use of several
connections at the same time is possible, but now the traffic
handling capacity of the matrix is altered when one connection needs
more than one path through the switch. With only a limited portion
of the switch bandwidth available to any given port card, care would
have to be taken in setting up broadband channels. The second
architecture, as seen in Rolm's ROLMbus 295 and AT&T's System 75,
uses a backplane bus for the switching mechanism and makes
connections by connecting A's talk path and B's listen path to the
bus in one time slot for A to B, and B's talk to A's listen in a
different time slot for B to A. Here, at least in single modules,
the entire bandwidth of the switch is available at any port, and
several time slots in each direction can be assigned to a given
connection with somewhat greater freedom than in systems where only
a small part of the bandwidth is available at any port.
If a market for nDS0 or
H0 channels should open up, Northern Telecom's increase in the
number of serial links available from each line group to the central
switch, part of the Meridian 1 development, will be an advantage.
Similarly Mitel, with a single serial link of 32 time slots to each
physical card slot, usually serving only 8 devices, has extra time
slots available from which to build broader channels. In smaller
sizes, System 75 or a single module Definity Generic One, with all
its time slots available at all card slots, will be able to build
broader channels. In larger sizes, however, its 512 8-bit one-way
time slots may be too few to permit multiple timeslot connections
without seriously degrading traffic.
Rolm, with the 9751,
would seem to be in the best position to offer H0 channels, should
it decide to do so. ROLMbus 295 has about 1500 16-bit one-way time
slots available in each module, although each shelf bus is
appreciably more limited. However, as a result of converting to
conventional 8-bit coding from the 12 bit coding used prior to the
9751, Rolm has, for all practical purposes, twice as many time slots
if the 16 bit bus is thought of as two 8-bit buses. If 8 bits were
used for conventional voice and circuit-switched data, the other 8
bits could be used for "concatenated" connections (several
sequential time slots used as a group) which could provide H0
circuit switched paths, high speed packet bursts, etc. Although
Rolm's early success with non-modem data was based on
sub-multiplexing its bus (assigning separate data connections only
the bit rate needed, permitting a one-way voice time slot at 192
Kb/s to handle a lot of data), super-multiplexing was also available
using several adjacent time slots in the bus for data at much higher
speeds. All this technology is tested and will be available when a
market open up.
It should also be noted
that ROLMlink, from line card to work-space, uses only a single pair
for a control channel and three rather than two 64 Kb/s B-like
channels. Although the third channel is presently unused, a new line
card could easily be designed to include it, and a line card
handling 8 pairs could support 4 H0 channels. This will be much more
difficult with ISDN BRI connections which need two pairs each. It
would take the equivalent of 12 BRI-like ports to support 4 H0
channels, and each H0 channel would need 6 rather than 2 pairs
between line card and work space.
Northern Telecom's Video
Test Bed
Because so much related
to video teleconferencing today represents hopes and projections
rather than actual accomplishments, Northern Telecom is building its
own in-house video network. Using standard T-spans and its Meridian
PBXs, Northern hopes to gain hands-on experience with video
conferencing while establishing a demonstration vehicle to try out
new ideas from customers and to demonstrate what can actually be
done.
So far, Northern is
sticking with two channels of 56 Kb/s each for a video-audio
connection (although when 64 Kb/s channels and standards are
available, the extra bandwidth will be most welcome), using
proprietary codecs from three different manufacturers: CLI,
PictureTel, and Video Telecom. Rob Preece, who is in charge of the
project, reports marked improvements in picture quality in the last
several years, and seems quite enthused by what he has been able to
do so far.
All three codec
manufacturers provide two separate physical outputs, and use a
packetized format (even in a circuit-switched environment) so that
headers are available at the receiver to put signals coming in on
different paths in the right order, and to provide some forward
error correction (there is no time for retransmission in case of
error, and the coded signal is so compact that there is no
redundancy left as there is with PCM-coded speech). From PBX to
conference room, two data connections at 56 Kb/s each are used
between data line cards and high-speed data interfaces. The
voice-data capability of Meridian digital phones and their line
cards is NOT employed. Each end-to-end connection is set up
(separately at present) using speed calling.
Video teleconferences
are not limited to connections between two conference rooms. Several
multi-point bridges are being tested to give experience with
different ways of deciding which conference room sees what. Various
algorithms include who is talking the loudest and how long it has
been since the picture last changed; in educational presentations,
chairman control is another approach.
In Canada, some
slow-scan TV is being used, apparently with great success, among
various technical groups. Whether slow-scan or full motion, Northern
Telecom is learning how teleconferencing works the only way anybody
can: by actually doing it. This experiment will be well worth
watching over the next few years.
Summary
If I had been doing it,
I would have been strongly tempted to keep voice and pictures
separate. In that way, a voice connection between two conference
rooms or two individuals could be established as usual, and pictures
added as needed. Using alternate voice-data capability on this path,
slow-scan TV at 64 Kb/s, perhaps little more than a program running
on a PC with the right kind of graphics scanner, could provide high
quality still pictures with no additional transmission cost. If
moving pictures had to be added, even a single B channel, no longer
burdened with voice, might be able to hold full-motion video, but
would almost certainly have to have its own specialized processor.
The people who are
actually getting the job done are packaging audio and video
together, and are including displays based on frame grabbers to
handle still pictures. If they continue to make progress at the
present rate, we can count on video teleconferencing between
conference rooms to increase in popularity. One-on-one picture
phone, however, is something else again. Northern Telecom considers
it a niche market, and is busily looking for the niche. But an
answer is still needed to "What can we do WITH a picture phone
connection that we cannot do WITHOUT one?"
Alternatives
It should be kept in
mind that the technology that makes all this possible can, in some
instances, also make it unnecessary. Let me illustrate by describing
one of my greatest inventions: picture phone with NO bandwidth
required for the pictures.
While I was filling out
the AT&T Picturephone questionnaire for RCA, I was also reading
about one of RCA's early Selectavision concepts. This version was
going to make holographic recordings of TV pictures for laser
playback; the advantages were that tapes could be produced by
pressing, sort of like a very long phonograph record, and
holographic imaging meant that surface scratches, holes or whatever
would not harm the quality of the reproduced picture; you could run
the tape back and forth as often as you liked, but no matter how
scratched it got, picture quality would not be affected.
Broadcast TV has 30
complete pictures (frames) per second, 1800 per minute, or 108,000
per hour. If each could be a still picture, a one-hour tape could
hold photos of 100,000 separate individuals. My picture phone idea
was to have the picture from each person's security badge sent to a
central location where a tape could be made with an index track
based on social security numbers. Then, if each person on the
network had a Selectavision player and this tape, a phone call could
be a lot more fun. I would call you, give your player my SS number
using DTMF, and it would pop up my photo for you to look at. You
could extend the same courtesy to me. And then, when we met in
O'Hare airport, we would be able to recognize each other.
My management didn't
like the idea, but I still think it's a great way to use visual
communications. Suppose you and I are in different locations, but we
have to discuss a document or engineering diagram. If we each have
the same document on our own CD ROM, we can both view it as we talk,
no picture transmission required.
Oh, well. It's just a
thought. Everybody wants to be in the movies. When we can be a movie
star in our next conference, or even our next telephone call, who
cares about bandwidth?
SIDEBAR: Some pertinent
numbers concerning displays.
|
Comparison
of telephone voice signal and TV |
|
|
PHONE VOICE
|
BROADCAST TV
|
RATIO |
|
Analog |
3.5 Khz |
6 Mhz |
1700 |
|
Digital |
64 Kb/s |
90 Mb/s |
1400 |
|
Description of TV and comparable pictures |
|
|
NTSC |
16mm |
35mm |
HDTV |
|
Aspect Ratio |
4:3 (1.33) |
16:9 (1.35) |
(1.37) |
(1.78) |
|
Scan Lines
|
525 |
1125 |
|
|
|
Visible |
490 |
|
|
|
|
Effective
|
350 |
432 |
915 |
725 |
|
Horiz Res
|
466
|
579
|
1268
|
1288
|
|
Total Pixels
|
163K |
250K |
1160K |
934K |
|
(Note: if HDTV had the same
aspect ratio as conventional NTSC TV, it would offer only
about 700 pixels, far less than 35 mm film, but a lot more
than TV today.) |
|
Description of PC screen |
|
Text: |
80 columns x 25 lines = 2000
characters |
|
IBM Mono |
9 x 14 dots per character:
720 x 350 = 252K pixels but shows characters only. |
|
Graphics: |
|
CGA |
Medium resolution
|
320 x 200 (64K Pixels)
|
|
|
High res, no color
|
640 x 200 (128K)
|
|
EGA |
High res, color |
640 X 350 (224K)
|
|
Herc card |
Monochrome with graphics |
720 x 348 (250K) |
|
(Note: PCs offer several
"attributes," intensities, and colors, in a variety of
modes.) |
|
Other
related pictures: |
|
|
Dots per inch
|
Dots per square inch
|
Dots on half a typed sheet
|
|
Group III Fax
|
|
|
|
|
Standard |
200h,100v |
20K |
1.08M pixels
|
|
Fine |
200 |
40K |
2.17M |
|
Laser printer
|
300 |
90K |
4.88M |
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